Virtual Reality and Product Design
Date Submitted: 07/31/2004 06:24:48
Introduction
In the not so distant past, all mechanical drawings and
blueprints were created by hand. Models of the parts were
then made, also by hand. Mistakes could cost a great deal of
time and money. Then the design world was revolutionized by
computer aided drafting. This new tool, along with the
addition of rapid prototyping, has saved industry a countless
amount of hours and money.
As efficient as the part modeling systems of today
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work."
Machine Design 29 Feb 1997. pp. 69-73.
Puttre, Michael. "Simulation-based design puts the virtual
world to work." Design News v. 53, 1998. pp. 21-25.
Schut, Jan H. "Autofact showcases low-cost, high-function
software and the first touchy-feely CAD." Plastics World
Jan 1997. pp. 22-26.
Teschler, Leland. "Walk-through realism slashes development
time." Machine Design 25 May 1995. pp. 60-64.
Table of Contents
Abstract 1
Introduction 2
Virtual Reality Background 3
Virtual Reality Applications 3
Three Dimensional Graphics 3
Virtual Touch 4
Advanced Virtual Reality Applications 4
Conclusion 6
Works Cited 7
Appendix 8
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